Page 4-22

Page 4-22
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16th Jun 2018, 8:18 PM in Chapter 4
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Author Notes:

Rocktopus 16th Jun 2018, 8:18 PM edit delete
Rocktopus
Sorry for the late upload!

Also, Page 150!
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Comments:

Chippewa Ghost 16th Jun 2018, 8:31 PM edit delete reply
Chippewa Ghost
Sweet overhead shot. Nice work!
Rocktopus 16th Jun 2018, 8:35 PM edit delete reply
Rocktopus
Thanks!
David Argall 18th Jun 2018, 3:47 AM edit delete reply
The vague resemblance to a giant crab is just a co-incidence, right.. right?
Actually, my bet is a pitch? monster, which becomes a fire monster with a flaming sword if "somebody" tries to burn it.
Rocktopus 18th Jun 2018, 4:01 AM edit delete reply
Rocktopus
You'll find out what this room's deal is next page ;)
pkrankow 16th Jun 2018, 9:19 PM edit delete reply
pkrankow
Someone has a fire "problem" I suspect 12 step programs are hard to find...
Rudofaux 16th Jun 2018, 9:26 PM edit delete reply
Rudofaux
Why? He does have a good point.
Rocktopus 16th Jun 2018, 10:10 PM edit delete reply
Rocktopus
hehe :)
ErictheTolle 17th Jun 2018, 1:42 AM edit delete reply
Anyone who's watched "Forged in Fire" knows that the hilt isn't metal, and could burn.
ErictheTolle 17th Jun 2018, 1:42 AM edit delete reply
Anyone who's watched "Forged in Fire" knows that the hilt isn't metal, and could burn.
ErictheTolle 17th Jun 2018, 1:42 AM edit delete reply
Anyone who's watched "Forged in Fire" knows that the hilt isn't metal, and could burn.
Rudofaux 17th Jun 2018, 6:57 PM edit delete reply
Rudofaux
Head On! You rub it on your forehead.
Worstcase 16th Jun 2018, 10:06 PM edit delete reply
Is it just me or does that cave mouth in the overhead shot look even more like the snout of something really huge?

Besides Alexus might not burn the metal, but swords may get damaged by fire for example if it has inlays of silver or gold, it might lose its edge or get distorted, there are also leather straps and a scabbard that will just burn.

And they don't know what is further in in that cave.
Rocktopus 16th Jun 2018, 10:11 PM edit delete reply
Rocktopus
On point as usual, Worstcase ;)
Bookeater 18th Jun 2018, 1:31 AM edit delete reply
A snout? I dont really see it. It think it look like a sitting humanoïd figure with it's back facing the entrance to the sewers. It's arms and legs look like its trying to keep the water in the the pond at the far back.

It's seem the rocks are shaped like armor, with the pointy stone at the top being the helm.

The entrance of the cave would be located on is lower back.

Also, the sword should be incredibly rusted from all the humidity and lack of care. IF it as been sitting there as long as the skeletton in the mound seem.
Rocktopus 18th Jun 2018, 4:02 AM edit delete reply
Rocktopus
It might be magic ;)
Zudz 16th Jun 2018, 10:32 PM edit delete reply
Some day. Some day indiscriminate burning will be the answer.

If I were a betting man, I'd lay odds that someone will wish he /had/ burned this down before the encounter is over.
Rocktopus 17th Jun 2018, 3:53 AM edit delete reply
Rocktopus
How convenient that would be, huh?
Talon 16th Jun 2018, 11:10 PM edit delete reply
There are very few problems that cannot be solved with a suitable application of high explosive...
Chares 16th Jun 2018, 11:57 PM edit delete reply
https://i.imgur.com/jVi1Ybx.png
Rocktopus 17th Jun 2018, 3:47 AM edit delete reply
Rocktopus
image
Posted that image for ya

lol
Dalton Westmoore 17th Jun 2018, 3:50 AM edit delete reply
Dalton Westmoore
I'd bet that the pile of bones that the Sword is in is, in fact, a monster. Most likely a Shambling Mound of some kind.
Rocktopus 18th Jun 2018, 4:18 AM edit delete reply
Rocktopus
Might be :)?
Dalton Westmoore 18th Jun 2018, 1:17 PM edit delete reply
Dalton Westmoore
Though my second guess would be that the cave the sword is in is a stone golem.

It looks waaay too much like its crouched over it.
padanew 17th Jun 2018, 4:56 AM edit delete reply
padanew
Big empty room. Check
No visible enemies. Check
Easily seen treasure. Check
Hello, you have entered a boss room. Is your Will up to date?
Rudofaux 17th Jun 2018, 7:06 PM edit delete reply
Rudofaux
Just needs the auto-save & bounty of aides before the fight.
Rocktopus 18th Jun 2018, 4:19 AM edit delete reply
Rocktopus
You know it's a boss room when the DM says "roll Will save" before he says "roll Initiative"
Guest 17th Jun 2018, 5:39 AM edit delete reply
Swords don't burn, but hot enough fires will melt them... otherwise dragonfire wouldn't be scary...
Rocktopus 18th Jun 2018, 4:19 AM edit delete reply
Rocktopus
I've had a character burned so bad his armor melted over him

feels bad man
Auraknight 17th Jun 2018, 5:55 AM edit delete reply
Smoking the beast out isn't a bad idea, but the whole cave is too wet for burning. More interesting is what that sword is buried in. Skull looks a little too... monstrous. Definitely not Orkish. I'm getting fallen hero vibes. They trigger it, and some skilled skele warrior steps out, takes up his sword, and attempts to hand them their ass with it.
Rocktopus 18th Jun 2018, 4:20 AM edit delete reply
Rocktopus
You'll find out next page :)
Packless1 17th Jun 2018, 8:09 AM edit delete reply
...not every problem is a nail, only because your only tool is a hammer...! ;-)
Rocktopus 18th Jun 2018, 4:22 AM edit delete reply
Rocktopus
But can you blame a shark if his only solution to a threat is to bite it?
Derrick 18th Jun 2018, 6:36 PM edit delete reply
Here's my solution to their problem. Have the stealthiest party member sneak up to the "sword" and tap whatever it's impaled in w/ a 10ft pole or multiple ones taped/glued/lashed together w/ rope/combined somehow together. 5 party members each carrying 1 or more poles = 50+ft. reach. This is assuming alchemist has reagents to create a binding material, not just ones that allow him to KILL IT! KILL IT WITH FIRE, and party stocked up on rope, 10ft poles, and other adventuring essentials before entering dungeon. Somehow I doubt it. But this is what I'd do, but I'm a paranoid player who learned at the feet of my father who's palyed since OD&D.

Fire isn't a good problem solver. It kills indiscriminately and is a very common damage type resistance. If violence is solution, most problems can be solved w/ an axe applied to the face or a sneak attack followed by dodging or disengaging as bonus action if in melee range.
Derrick 18th Jun 2018, 6:41 PM edit delete reply
P.S. 50ft puts the poker mostly out of harms way sense most creatures have movement speed of 25-40ft and there attacks have a range of 5-10ft unless the creature has a ranged attack, spellcasting ability, breath weapon, etc.
Lurker 18th Jun 2018, 4:34 PM edit delete reply
Aha, so he's a pyromaniac. Explains a lot. :-D
Lexi 19th Jun 2018, 11:17 AM edit delete reply
You haven't been thinking twisted enough until you remember the number one rule of Marblegate: Everything hates you and wants to kill you including your treasure.

Why does there have to be a monster? Why can't it be all alone, an innocent and highly valuable sword. Surely it isn't a cursed sword of berserk or backbiting or any of the other horrible things a DM can spring on people. So there is my hat in the ring, lets go straight from horrible boss fight to treasure so terrible even the Froblins didn't want to go near it.

Because nice things don't happen in dungeons, only bad things, that make you wonder why your down there in the first place. So we are overdue for cursed treasure that proper adventurers that get black out drunk would recognize is yet another twisted and sick trap. No nice things for anyone ever--How to stay alive.
Lurker 19th Jun 2018, 4:24 PM edit delete reply
Haha, would be neat if that sword turns out to be a cursed Animated Sword with a mind of its own. A murderous mind that wants to kill the fool who dared unsheath it from the skull of its previous victim.