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14th Jan 2019, 4:10 PM in Chapter 5
Average Rating: 5 (4 votes) Rate this comic

Author Notes:

Rocktopus 14th Jan 2019, 4:10 PM edit delete


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Lurker 14th Jan 2019, 5:13 PM edit delete reply
Whoops... she rolled Epic Fail on Resist Fear.
Rocktopus 14th Jan 2019, 9:11 PM edit delete reply
Shoulda taken that level in Paladin
Photomaginarium 14th Jan 2019, 6:16 PM edit delete reply
it's so rare to get a player to admit this possible side of their character (at least at my table) ... so rare to get a player to see that this could be another "fun" side of their character -- especially if they overcome the fear and triumph in the end.
Rocktopus 14th Jan 2019, 9:13 PM edit delete reply
I agree! Too many players want their character to be a DOOM Slayer or Kratos; an unstoppable badass who isn't afraid of anything.

But fear is such a humanizing emotion, it's a shame most RPG players make their characters so allergic to it.
Edmund 14th Jan 2019, 11:06 PM edit delete reply
Flaws make a real character. Giving your character a fear of something can really flesh out their backstory and solidify their involvement in the story.
But I agree, it's really hard for a player to willingly create a character that has a fear of MONSTERS in general.
Edmund 14th Jan 2019, 11:06 PM edit delete reply
Flaws make a real character. Giving your character a fear of something can really flesh out their backstory and solidify their involvement in the story.
But I agree, it's really hard for a player to willingly create a character that has a fear of MONSTERS in general.
Edmund 14th Jan 2019, 11:07 PM edit delete reply
Whoops, I have no idea why that went through twice. Sorry.
ErictheTolle 15th Jan 2019, 7:19 AM edit delete reply
Possiibly because in a lot of games, losing turns due to fear means a dead character or even a TPK.

Also, players really REALLY hate losing control over their characters. Time in game spent cowering or running away basically means time lost where the player isn't proactive.

Hm. This is probably similar to the "Why dont players like their characters to be put in prison?" question.
Guest 15th Jan 2019, 10:32 AM edit delete reply
Humanizing... courage and being stalwart in the face of death for the sake of others or a cause is without a doubt extremely humanizing, not to mention admirable. And no one wants to soldier up with someone that will break under stress when it matters the most (and such people should not claim capability reg. combat). Instead, they do want to soldier up with those that can and will keep going and basically just sucks it up when the going gets tough, even if they for instance have lost both a leg and an arm... . And such people without a doubt deserve praise, unlike those that become a burden upon others and endangers both themselves and others, who deserve scorn instead.

Also, a hardcore soldier that ended up becoming infertile among other permanent health problems (a good read, I strongly recommend it): .

Colleen needs to suck it up and get back in there or figure something out before Randulf might end up maimed or dying (or the skeletons sneak up on her and kill her - it would actually be hilarious if, instead of the common trope of having some kind of moment with flashback and realization; the moment suddenly gets interrupted in the middle of it with an attack from one of the skeletons, with Colleen evading the attack by a very narrow margin, and then Colleen going berserk at the skeletons).

Then again, Randulf ought to have known well that something like this might happen, and they would likely not have went into Marblegate (and with merely two members) without some amount of desperation. Randulf sucked at preparing her properly as well.
David Argall 16th Jan 2019, 12:01 AM edit delete reply
But fear is a dangerous weakness for the badass of the party to have. The guy who takes out King Kong in one round is suddenly running down the hall, leaving the support to face Kong. That's technically not a TPK, but the party is in serious danger of failing. And the party shouldn't fail [or win] because of one bad roll.
ErictheTolle 21st Jan 2019, 1:19 AM edit delete reply
But it's far more likely that a fearless character will get the entire party killed, as his 2nd level self goes and rushes the elder dragon. I've seen way too many "We can take 'em" moments lead to TPKs in games.

Really in basic D&D the ability and knowledge of when to retreat is a vital skill for players.
someone 16th Jan 2019, 2:40 PM edit delete reply
Honestly, in that kind of situation, Randulf's player would yell at Colleen's player to have a crisis of faith at some other time and do their job already.
Sturzkampf 14th Jan 2019, 6:22 PM edit delete reply
Is he allowed to say 'Galoot' in a PG-rated comic?
Rocktopus 14th Jan 2019, 9:10 PM edit delete reply
lmao wash that mouth out with soap Randulf
NotADitto 15th Jan 2019, 4:51 AM edit delete reply
I'm not sure if that would work. Surely one could never actually get soap that close to Randulf without one of them bursting into flames.
pkrankow 14th Jan 2019, 6:36 PM edit delete reply
Very existential. The feels.
Rocktopus 14th Jan 2019, 9:17 PM edit delete reply
Existential is the best kind of crisis
stevie 14th Jan 2019, 7:05 PM edit delete reply
Collen! Randolf needs help
Rocktopus 14th Jan 2019, 9:18 PM edit delete reply
They both need some help...
Guest 15th Jan 2019, 5:19 AM edit delete reply
The exact type of help, scientists are still discussing.
Guest 14th Jan 2019, 7:52 PM edit delete reply
This is when you need a bard or maybe and Illusionist with Riddlemoser's Hallucinatory Puppies and Kittens Frolicking in Meadows(tm) memorized.
Rocktopus 14th Jan 2019, 9:19 PM edit delete reply
Is that a real D&D Spell? If not, it should be.
stevie 14th Jan 2019, 9:56 PM edit delete reply
its only true if you homebrew
padanew 15th Jan 2019, 4:35 AM edit delete reply
"Fear is terror. Terror has its place. Terror place is not here. I refuse to die here!" Mantra of a survivor.
Packless1 15th Jan 2019, 10:19 AM edit delete reply
...fear...the way to the dark side of the force it is...! ;-)
io 16th Jan 2019, 11:39 PM edit delete reply
loss of faith is something to grapple with in the wee hours at of the morn after danger has passed.
StLOrca 18th Jan 2019, 2:47 AM edit delete reply
“I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me.“
—Frank Herbert, “Dune”
Packless1 18th Jan 2019, 11:03 AM edit delete reply you mean Colleen will find a sandworm in the dungeon...? ;-)
chris-tar 18th Jan 2019, 9:52 AM edit delete reply
OK, guess I am all caught up.
Your comic is..... a masterpiece.